VR Hardware Testing

 

While the number of companies producing VR headsets is rising, only a few of them are successful on the broader market. Com-Pass is in a possession of two virtual reality devices used by the majority of PC gamers, Oculus Rift and HTC Vive. This allow us to run advanced VR QA tests for most of the clients.

 

Our VR devices

 

The two types of virtual reality goggles we own, according to the British journal The Telegraph , are the two best choices for those who would like to start their journey with the VR world. What makes these devices a perfect choice for QA VR testing?

OCULUS RIFT - The goggles that started the VR revolution. They raised over 2.5 million dollars on Kickstarter in 2012, and in 2014 Oculus was purchased by Facebook. The device was released finally in 2016, and it still owns a big share of the market, thanks to a number of exclusive games and it’s early announcement.

HTC Vive - A device co-created by HTC and Valve, the company behind the most popular digital distribution platform among PC gamers, Steam. Thanks to this, HTC Vive is officially supported and recommended by the platform. Moreover, recently, macOS has received an update allowing it’s users to connect HTC Vive. This helped developers in adapting their VR-based games and apps to Apple’s computers.

 

QA VR Hardware tests at Com-Pass

 

Thanks to owning the two most popular VR headsets, as well as a number of different computers and hardware peripherals, we are able to run advanced QA VR compatibility tests. We will check how well is your game or app optimised, and can help you with determining the recommended and minimum specifications for them. As HTC Vive is slightly more demanding in regards of hardware than Oculus Rift, it is also taken into consideration during our VR tests.

If you would like to receive our more detailed offer, or would like to discuss how we can approach your virtual reality game or app, you are welcome to send us an e-mail to This email address is being protected from spambots. You need JavaScript enabled to view it.